Platine 2015

#LAB

For the 2015 edition of PLATINE festival GROSSE 8 developed a digital video game machine. Due to a combination of transparent display and projection, the game is not restricted to a two-dimensional surface but rather takes place on a three-dimensional level. The peculiar challenge: Animated content on the transparent display will block the player’s view, forcing him to move around in order to maintain visual access to the playing field. Resembling the feel of old arcade games, the combination of digital and real space creates a new and unique gaming experience.

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